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Rhythm Heaven Spaceball Game Recreation


This is a recreation of Spaceball, a rhythm game from the video game franchise Rhythm Heaven. Rhythm Heaven is one of my favorite games, and the series was a large inspiration for me and my software development endeavors. The goal of this game is to hit the baseballs to the beat. Normal balls have to be hit one beat after they come out, but high balls have to be hit two beats after they come out. Throughout the game, the camera zooms in and out to throw the player off.

The hardest part of recreating this game was making a system to keep the rhythm of the song. Unity has a system for regular events that occurs at a fixed rate of 50 times per second, and I found that the best way to scale the entire game’s speed to a song was to change the rate of this cycle to match the tempo. Having looked inside, I know that this is very similar to how the original Rhythm Heaven games work. I also had to research and learn Unity’s particle system to create the effect of stars flying by in the background.

This is a personal project with the goal of recreating the original game’s mechanics. Graphical sprites and music were not created by me and were taken directly from the original game.